Spatial Computing

Let’s Talk about Social VR!

Hi from Austin, everyone! I’m here in town for South By Southwest, a giant conference that takes over the city of Austin, Texas and has tracks across all sorts of themes relating to immersive media, virtual reality, technology, music, politics, and beyond. It’s been a little overwhelming and a lot exciting, and it will culminate with a panel that I’m on tomorrow called How VR and AR Change the Way we Express Ourselves. In preparing

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Development

Create your own Color Theme for Visual Studio Code

It’s been a while since I’ve had a chance to get a new blog post up – I’ve been working my way slowly but surely through my list of 27 goals for the year, and I finally got around to one that I’ve been hoping to do for a while – creating my own Visual Studio Code editor theme! I wanted a dark color theme with simple syntax highlighting for writing JavaScript code, and I

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Development, Spatial Computing

Getting Started with Open Source Contributions for VR & AR

A couple of weeks back, I saw a request on Twitter for information about how to go about starting or contributing to open source software and projects, and I wanted to share what my experience with OSS has been, and my recommendations for anyone looking to get more involved with it (especially focusing on virtual reality). Firstly, some background on my experience with open source: I started developing virtual reality applications and prototypes using the

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Development, Spatial Computing

Writing a talk about WebVR, Using WebVR

This past Thursday, I had the privilege of speaking about the VR Web, a topic near and dear to my heart, at Coldfront, a front-end focused, single-track conference in Copenhagen, Denmark. Despite battling off the remnants of a particularly nasty cold, my talk at Coldfront was one of my favorites that I’ve ever given. Why? The audience was great, the organizers were wonderful – but what really excited me about giving this talk was that

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